A Thunk is a beguilingly simple-looking question about everyday things that stops you in your tracks and helps you start to look at the world in a whole new light
In computer programming, a thunk is a subroutine that is created, often automatically, to assist a call to another subroutine. Thunks are primarily used to represent an additional calculation that a subroutine needs to execute, or to call a routine that does not support the usual calling mechanism. They have a variety of other applications to compiler code generation and modular programming.
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